OpenWalnut
1.5.0dev
src
core
common
math
linearAlgebra
WVectorFixed.h
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//---------------------------------------------------------------------------
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//
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// Project: OpenWalnut ( http://www.openwalnut.org )
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//
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// Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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// For more information see http://www.openwalnut.org/copying
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//
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// This file is part of OpenWalnut.
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//
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// OpenWalnut is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// OpenWalnut is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
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//
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//---------------------------------------------------------------------------
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#ifndef WVECTORFIXED_H
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#define WVECTORFIXED_H
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// defined in WMatrixFixed
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#include "WMatrixFixed.h"
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// Here: only some typedefs for vectors get defined
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// Double vectors
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typedef
WMatrixFixed< double, 2, 1 >
WVector2d
;
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typedef
WMatrixFixed< double, 3, 1 >
WVector3d
;
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typedef
WMatrixFixed< double, 4, 1 >
WVector4d
;
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typedef
WMatrixFixed< double, 1, 2 >
WVectorRow2d
;
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typedef
WMatrixFixed< double, 1, 3 >
WVectorRow3d
;
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typedef
WMatrixFixed< double, 1, 4 >
WVectorRow4d
;
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// Float vectors
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typedef
WMatrixFixed< float, 2, 1 >
WVector2f
;
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typedef
WMatrixFixed< float, 3, 1 >
WVector3f
;
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typedef
WMatrixFixed< float, 4, 1 >
WVector4f
;
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typedef
WMatrixFixed< float, 1, 2 >
WVectorRow2f
;
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typedef
WMatrixFixed< float, 1, 3 >
WVectorRow3f
;
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typedef
WMatrixFixed< float, 1, 4 >
WVectorRow4f
;
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// Integer vectors
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typedef
WMatrixFixed< int, 2, 1 >
WVector2i
;
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typedef
WMatrixFixed< int, 3, 1 >
WVector3i
;
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typedef
WMatrixFixed< int, 4, 1 >
WVector4i
;
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typedef
WMatrixFixed< int, 1, 2 >
WVectorRow2i
;
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typedef
WMatrixFixed< int, 1, 3 >
WVectorRow3i
;
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typedef
WMatrixFixed< int, 1, 4 >
WVectorRow4i
;
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#endif
// WVECTORFIXED_H
WMatrixFixed< double, 2, 1 >
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