OpenWalnut  1.5.0dev
WGEOffscreenTexturePass Member List

This is the complete list of members for WGEOffscreenTexturePass, including all inherited members.

addUniform(osg::ref_ptr< osg::Uniform > uniform)WGEOffscreenRenderPassvirtual
attach(BufferComponent buffer, osg::ref_ptr< osg::Texture2D > texture)WGEOffscreenRenderPass
attach(BufferComponent buffer, osg::ref_ptr< osg::Image > image)WGEOffscreenRenderPass
attach(BufferComponent buffer, GLint internalFormat=GL_RGBA)WGEOffscreenRenderPass
bind(osg::ref_ptr< T > texture, size_t unit=0)WGEOffscreenRenderPass
ConstRefPtr typedefWGEOffscreenRenderPass
createTexture(GLint internalFormat=GL_RGBA)WGEOffscreenRenderPass
detach(BufferComponent buffer)WGEOffscreenRenderPass
getBufferName(BufferComponent buffer)WGEOffscreenRenderPassstatic
getDefaultProjectionMode()WGECamera
getName() constWGEOffscreenRenderPass
getTextureHeight() constWGEOffscreenRenderPass
getTextureWidth() constWGEOffscreenRenderPass
m_DefProjModeWGECameraprotected
m_fboWGEOffscreenRenderPassprotected
m_heightWGEOffscreenRenderPassprotected
m_hudWGEOffscreenRenderPassprotected
m_nameWGEOffscreenRenderPassprotected
m_texMatWGEOffscreenTexturePassprivate
m_widthWGEOffscreenRenderPassprotected
ORTHOGRAPHIC enum value (defined in WGECamera)WGECamera
PERSPECTIVE enum value (defined in WGECamera)WGECamera
ProjectionMode enum nameWGECamera
RefPtr typedefWGEOffscreenRenderPass
reset()WGECamera
resize()WGECamera
setDefaultProjectionMode(ProjectionMode mode)WGECamera
setup()WGEOffscreenTexturePassprivate
TWO_D enum value (defined in WGECamera)WGECamera
TWO_D_UNIT enum value (defined in WGECamera)WGECamera
WGECamera(int width, int height, ProjectionMode projectionMode)WGECamera
WGECamera()WGECamera
WGEOffscreenRenderPass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenRenderPass
WGEOffscreenRenderPass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenRenderPass
WGEOffscreenTexturePass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenTexturePass
WGEOffscreenTexturePass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenTexturePass
~WGECamera()WGECameraprotectedvirtual
~WGEOffscreenRenderPass()WGEOffscreenRenderPassvirtual
~WGEOffscreenTexturePass()WGEOffscreenTexturePassvirtual