OpenWalnut
1.5.0dev
WGEShader Member List
This is the complete list of members for
WGEShader
, including all inherited members.
addPreprocessor
(WGEShaderPreprocessor::SPtr preproc)
WGEShader
apply
(osg::ref_ptr< osg::Node > node)
WGEShader
virtual
applyDirect
(osg::State &state)
WGEShader
virtual
clearPreprocessors
()
WGEShader
ConstRefPtr
typedef
WGEShader
deactivate
(osg::ref_ptr< osg::Node > node)
WGEShader
virtual
m_deactivated
WGEShader
protected
m_fragmentShader
WGEShader
protected
m_geometryShader
WGEShader
protected
m_name
WGEShader
protected
m_preprocessors
WGEShader
protected
m_reload
WGEShader
protected
m_reloadSignalConnection
WGEShader
protected
m_shaderLoaded
WGEShader
protected
m_shaderPath
WGEShader
protected
m_versionPreprocessor
WGEShader
protected
m_vertexShader
WGEShader
protected
PreprocessorsList
typedef
WGEShader
protected
processShader
(const std::string filename, bool optional=false)
WGEShader
protected
processShaderRecursive
(const std::string filename, bool optional=false, int level=0)
WGEShader
protected
RefPtr
typedef
WGEShader
reload
()
WGEShader
virtual
reloadShader
()
WGEShader
protected
removePreprocessor
(WGEShaderPreprocessor::SPtr preproc)
WGEShader
setDefine
(std::string key, T value)
WGEShader
setDefine
(std::string key)
WGEShader
updatePrograms
()
WGEShader
protected
WGEShader
(std::string name, boost::filesystem::path search=WPathHelper::getShaderPath())
WGEShader
~WGEShader
()
WGEShader
virtual
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