OpenWalnut  1.5.0dev
WDataCreatorRandom.h
1 //---------------------------------------------------------------------------
2 //
3 // Project: OpenWalnut ( http://www.openwalnut.org )
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5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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23 //---------------------------------------------------------------------------
24 
25 #ifndef WDATACREATORRANDOM_H
26 #define WDATACREATORRANDOM_H
27 
28 #include "core/common/WObjectNDIP.h"
29 #include "WDataSetSingleCreatorInterface.h"
30 
31 #include "WMDataCreatorScalar.h"
32 
33 /**
34  * Creates random values inside a given grid. This works for all kinds of datasets using WValueSetBase.
35  */
36 class WDataCreatorRandom: public WObjectNDIP< WDataSetSingleCreatorInterface >
37 {
38 public:
39  /**
40  * Default constructor.
41  */
43 
44  /**
45  * Destructor.
46  */
47  virtual ~WDataCreatorRandom();
48 
49  /**
50  * Create the dataset. This needs to be implemented by all the creators you write. This method is designed to be applicable to all kinds of
51  * WDataSetSingle that use WValueSetBase. Your implementation does not need to support all types. If you do not support any order/dimension
52  * combination, throw an exception (like by using WAssert).
53  *
54  * \param order the tensor order of the values stored in this WValueSet
55  * \param dimension the tensor dimension of the values stored in this WValueSet
56  * \param progress the progress instance you should increment each time you fill the value for one voxel.
57  * \param grid the grid on which the value set has to be build
58  * \param type the value type in the value set
59  *
60  * \return the value set for the given grid
61  */
63  WGridRegular3D::ConstSPtr grid, unsigned char order = 0, unsigned char dimension = 1,
64  dataType type = W_DT_FLOAT );
65 
66 protected:
67 private:
68  /**
69  * Minimum value in the dataset.
70  */
71  WPropDouble m_rangeMin;
72 
73  /**
74  * Maximum value in the dataset.
75  */
76  WPropDouble m_rangeMax;
77 };
78 
79 #endif // WDATACREATORRANDOM_H
80 
Creates random values inside a given grid.
virtual WValueSetBase::SPtr operator()(WProgress::SPtr progress, WGridRegular3D::ConstSPtr grid, unsigned char order=0, unsigned char dimension=1, dataType type=W_DT_FLOAT)
Create the dataset.
WPropDouble m_rangeMax
Maximum value in the dataset.
WDataCreatorRandom()
Default constructor.
virtual ~WDataCreatorRandom()
Destructor.
WPropDouble m_rangeMin
Minimum value in the dataset.
std::shared_ptr< const WGridRegular3DTemplate > ConstSPtr
Convenience typedef for a std::shared_ptr< const WGridRegular3DTemplate >.
This is a base class for everything which has a Name,Description,Icon and Properties (=NDIP).
Definition: WObjectNDIP.h:42
std::shared_ptr< WProgress > SPtr
Shared pointer on a WProgress.
Definition: WProgress.h:48
std::shared_ptr< WValueSetBase > SPtr
Shared pointer to an instance of this class.
Definition: WValueSetBase.h:65
dataType
Data types and number values taken from the nifti1.h, at this point it's unknown if it makes sense to...