OpenWalnut  1.5.0dev
WGEManagedGroupNode.h
1 //---------------------------------------------------------------------------
2 //
3 // Project: OpenWalnut ( http://www.openwalnut.org )
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5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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23 //---------------------------------------------------------------------------
24 
25 #ifndef WGEMANAGEDGROUPNODE_H
26 #define WGEMANAGEDGROUPNODE_H
27 
28 #include <memory>
29 
30 
31 #include "../common/WFlag.h"
32 #include "WGEGroupNode.h"
33 
34 
35 /**
36  * This class adds some convenience methods to WGEGroupNode. It can handle bool properties which switch the node on and off.
37  *
38  * \ingroup GE
39  */
41 {
42 public:
43  /**
44  * Shared pointer.
45  */
46  typedef osg::ref_ptr< WGEManagedGroupNode > SPtr;
47 
48  /**
49  * Const shared pointer.
50  */
51  typedef osg::ref_ptr< const WGEManagedGroupNode > ConstSPtr;
52 
53  /**
54  * Default constructor.
55  *
56  * \param active the flag denoting the node to be activated ( if flag == true ) or turned off.
57  */
58  explicit WGEManagedGroupNode( std::shared_ptr< WBoolFlag > active );
59 
60 protected:
61  /**
62  * Destructor.
63  */
64  virtual ~WGEManagedGroupNode();
65 
66 private:
67 };
68 
69 #endif // WGEMANAGEDGROUPNODE_H
70 
Class to wrap around the osg Group node and providing a thread safe add/removal mechanism.
Definition: WGEGroupNode.h:48
This class adds some convenience methods to WGEGroupNode.
virtual ~WGEManagedGroupNode()
Destructor.
osg::ref_ptr< const WGEManagedGroupNode > ConstSPtr
Const shared pointer.
WGEManagedGroupNode(std::shared_ptr< WBoolFlag > active)
Default constructor.
osg::ref_ptr< WGEManagedGroupNode > SPtr
Shared pointer.