Cel shading effect postprocessor.
virtual WGEPostprocessor::SPtr create(osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput &gbuffer) const
Create instance.
virtual ~WGEPostprocessorCelShading()
Destructor.
std::shared_ptr< WGEPostprocessorCelShading > SPtr
Convenience typedef for a std::shared_ptr< WGEPostprocessorCelShading >.
std::shared_ptr< const WGEPostprocessorCelShading > ConstSPtr
Convenience typedef for a std::shared_ptr< const WGEPostprocessorCelShading >.
WGEPostprocessorCelShading()
Default constructor.
The base class for all custom post-processors.
std::shared_ptr< WGEPostprocessor > SPtr
Convenience typedef for an osg::ref_ptr< WGEPostprocessor >.