OpenWalnut  1.5.0dev
WManipulatorTranslation.h
1 //---------------------------------------------------------------------------
2 //
3 // Project: OpenWalnut ( http://www.openwalnut.org )
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5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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24 
25 #ifndef WMANIPULATORTRANSLATION_H
26 #define WMANIPULATORTRANSLATION_H
27 
28 #include "core/common/WObjectNDIP.h"
29 
30 #include "WManipulatorInterface.h"
31 
32 /**
33  * A manipulator for translation of datasets in world coordinates.
34  */
35 class WManipulatorTranslation : public WObjectNDIP< WManipulatorInterface >
36 {
37 public:
38  /**
39  * Constructor.
40  */
42 
43  /**
44  * Destructor.
45  */
46  virtual ~WManipulatorTranslation();
47 
48  /**
49  * Get the transformation matrix from this manipulator.
50  *
51  * \return The current transform.
52  */
54 
55  /**
56  * Check if the transform has changed, for example because of a change to properties.
57  *
58  * \return true, iff the transformation has changed.
59  */
60  virtual bool transformationChanged() const;
61 
62  /**
63  * Reset the transform.
64  */
65  virtual void reset();
66 
67 private:
68  //! The translation.
69  WPropPosition m_translation;
70 };
71 
72 #endif // WMANIPULATORTRANSLATION_H
A manipulator for translation of datasets in world coordinates.
virtual void reset()
Reset the transform.
virtual WMatrixFixed< double, 4, 4 > getTransformationMatrix() const
Get the transformation matrix from this manipulator.
virtual bool transformationChanged() const
Check if the transform has changed, for example because of a change to properties.
virtual ~WManipulatorTranslation()
Destructor.
WPropPosition m_translation
The translation.
This is a base class for everything which has a Name,Description,Icon and Properties (=NDIP).
Definition: WObjectNDIP.h:42