OpenWalnut  1.5.0dev
WRasterParameterization.cpp
1 //---------------------------------------------------------------------------
2 //
3 // Project: OpenWalnut ( http://www.openwalnut.org )
4 //
5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
6 // For more information see http://www.openwalnut.org/copying
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8 // This file is part of OpenWalnut.
9 //
10 // OpenWalnut is free software: you can redistribute it and/or modify
11 // it under the terms of the GNU Lesser General Public License as published by
12 // the Free Software Foundation, either version 3 of the License, or
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14 //
15 // OpenWalnut is distributed in the hope that it will be useful,
16 // but WITHOUT ANY WARRANTY; without even the implied warranty of
17 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 // GNU Lesser General Public License for more details.
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20 // You should have received a copy of the GNU Lesser General Public License
21 // along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
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23 //---------------------------------------------------------------------------
24 
25 #include <memory>
26 
27 #include "WRasterParameterization.h"
28 
29 WRasterParameterization::WRasterParameterization( std::shared_ptr< WGridRegular3D > grid ):
30  m_grid( grid )
31 {
32  // initialize members
33 }
34 
36 {
37  // cleanup
38 }
39 
40 void WRasterParameterization::newLine( const WLine& /*line*/ )
41 {
42  // do nothing here
43  // Overwrite in your class if you need to handle this.
44 }
45 
46 void WRasterParameterization::newSegment( const WPosition& /*start*/, const WPosition& /*end*/ )
47 {
48  // do nothing here
49  // Overwrite in your class if you need to handle this.
50 }
51 
53 {
54  // do nothing here
55  // Overwrite in your class if you need to handle this.
56 }
57 
A line is an ordered sequence of WPositions.
Definition: WLine.h:42
This only is a 3d double vector.
virtual ~WRasterParameterization()
Destructor.
WRasterParameterization(std::shared_ptr< WGridRegular3D > grid)
Default constructor.
virtual void finished()
This method gets called whenever all lines got rasterized.
virtual void newSegment(const WPosition &start, const WPosition &end)
Gets called for each new line segment getting rasterized, as one segment can have multiple voxels.
virtual void newLine(const WLine &line)
Gets called for each new line getting rasterized.