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OpenWalnut
1.5.0dev
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Provides a time dependent rotation around a specified axis. More...
Inheritance diagram for Rotator:
Collaboration diagram for Rotator:Public Member Functions | |
| Rotator (double time, double startTime, WVector3d axes, double degree, double speed) | |
| Create a rotation matrix which rotates a certain number of degrees with a given speed. More... | |
Public Member Functions inherited from Transformation | |
| virtual double | finish () const |
| The time in seconds when this transformation is finished. More... | |
| virtual double | duration () const |
| The time in seconds this transformation is running. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from Transformation | |
| static WVector3d | axeX = WVector3d( 1.0, 0.0, 0.0 ) |
| Vector representing the X axe. More... | |
| static WVector3d | axeY = WVector3d( 0.0, 1.0, 0.0 ) |
| Vector representing the Y axe. More... | |
| static WVector3d | axeZ = WVector3d( 0.0, 0.0, 1.0 ) |
| Vector representing the Z axe. More... | |
Protected Attributes inherited from Transformation | |
| double | m_finishTime |
| The time this is finished. More... | |
| double | m_duration |
| Duration time. More... | |
Provides a time dependent rotation around a specified axis.
Definition at line 232 of file WGEAnimationManipulator.cpp.
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inline |
Create a rotation matrix which rotates a certain number of degrees with a given speed.
This means, that the time interval is defined by speed and degree.
| degree | rotate this number of degree |
| speed | rotation speed in degrees per second |
| time | current time in seconds |
| startTime | time offset. When to start rotation |
| axes | the axes to rotate |
Definition at line 245 of file WGEAnimationManipulator.cpp.
References Transformation::m_duration, and Transformation::m_finishTime.