OpenWalnut
1.5.0dev
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Node callback to actually layout the objects. More...
#include <WGEBorderLayout.h>
Public Member Functions | |
SafeUpdateCallback (osg::ref_ptr< WGEBorderLayout > layout) | |
Constructor. More... | |
virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
operator () - called during the update traversal. More... | |
Public Attributes | |
osg::ref_ptr< WGEBorderLayout > | m_layouter |
The layouter owning this callback. More... | |
Node callback to actually layout the objects.
Definition at line 81 of file WGEBorderLayout.h.
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inlineexplicit |
Constructor.
layout | just set the creating layout as pointer for later reference. |
Definition at line 89 of file WGEBorderLayout.h.
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virtual |
operator () - called during the update traversal.
node | the osg node |
nv | the node visitor |
Definition at line 74 of file WGEBorderLayout.cpp.
References WGraphicsEngine::getGraphicsEngine(), and m_layouter.
osg::ref_ptr< WGEBorderLayout > WGEBorderLayout::SafeUpdateCallback::m_layouter |
The layouter owning this callback.
Definition at line 105 of file WGEBorderLayout.h.
Referenced by operator()().