OpenWalnut
1.5.0dev
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Callback which aligns and renders the textures. More...
Public Member Functions | |
TextureMatrixUpdateCallback (WGEOffscreenTexturePass *pass) | |
Constructor. More... | |
virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
operator () - called during the update traversal. More... | |
Public Attributes | |
WGEOffscreenTexturePass * | m_pass |
The pass used in conjunction with this callback. More... | |
Callback which aligns and renders the textures.
Definition at line 88 of file WGEOffscreenTexturePass.h.
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inlineexplicit |
Constructor.
pass | the pass to which this callback is applied. Needed for accessing some mebers. |
Definition at line 96 of file WGEOffscreenTexturePass.h.
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virtual |
operator () - called during the update traversal.
node | the osg node |
nv | the node visitor |
Definition at line 89 of file WGEOffscreenTexturePass.cpp.
References WGEOffscreenRenderPass::getTextureHeight(), WGEOffscreenRenderPass::getTextureWidth(), m_pass, and WGEOffscreenTexturePass::m_texMat.
WGEOffscreenTexturePass* WGEOffscreenTexturePass::TextureMatrixUpdateCallback::m_pass |
The pass used in conjunction with this callback.
Definition at line 111 of file WGEOffscreenTexturePass.h.
Referenced by operator()().