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OpenWalnut
1.5.0dev
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This class is able to provide arbitrary values as define statements in GLSL code. More...
#include <WGEShaderDefine.h>
Inheritance diagram for WGEShaderDefine< ValueType >:
Collaboration diagram for WGEShaderDefine< ValueType >:Public Types | |
| typedef std::shared_ptr< WGEShaderDefine< ValueType > > | SPtr |
| Shared pointer for this class. More... | |
| typedef std::shared_ptr< const WGEShaderDefine< ValueType > > | ConstSPtr |
| A const shared pointer for this class. More... | |
Public Types inherited from WGEShaderPreprocessor | |
| typedef std::shared_ptr< WGEShaderPreprocessor > | SPtr |
| Shared pointer for this class. More... | |
| typedef std::shared_ptr< const WGEShaderPreprocessor > | ConstSPtr |
| A const shared pointer for this class. More... | |
Public Member Functions | |
| WGEShaderDefine (std::string name, ValueType value=ValueType(0)) | |
| Constructs a define with a given name and initial value. More... | |
| virtual | ~WGEShaderDefine () |
| Destructor. More... | |
| virtual std::string | process (const std::string &file, const std::string &code) const |
| Process the whole code. More... | |
| std::string | getName () const |
| Returns the name of the define. More... | |
| const ValueType & | getValue () const |
| Returns the current value. More... | |
| void | setValue (const ValueType &value) |
| Sets the new value for this define. More... | |
Public Member Functions inherited from WGEShaderPreprocessor | |
| WGEShaderPreprocessor () | |
| Default constructor. More... | |
| virtual | ~WGEShaderPreprocessor () |
| Destructor. More... | |
| virtual WCondition::SPtr | getChangeCondition () const |
| Returns the condition denoting a change in this preprocessor filter. More... | |
| void | setActive (bool active=true) |
| (De-)activates the preprocessor. More... | |
| bool | getActive () const |
| If the preprocessor is active, this returns true. More... | |
Private Attributes | |
| std::string | m_name |
| The name of the define. More... | |
| ValueType | m_value |
| The value of the define as a string. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from WGEShaderPreprocessor | |
| virtual void | updated () |
| Fires m_updateCondition which should denote an update in the preprocessor filter. More... | |
This class is able to provide arbitrary values as define statements in GLSL code.
Definition at line 40 of file WGEShaderDefine.h.
| typedef std::shared_ptr< const WGEShaderDefine< ValueType > > WGEShaderDefine< ValueType >::ConstSPtr |
A const shared pointer for this class.
Definition at line 51 of file WGEShaderDefine.h.
| typedef std::shared_ptr< WGEShaderDefine< ValueType > > WGEShaderDefine< ValueType >::SPtr |
Shared pointer for this class.
Definition at line 46 of file WGEShaderDefine.h.
| WGEShaderDefine< ValueType >::WGEShaderDefine | ( | std::string | name, |
| ValueType | value = ValueType( 0 ) |
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| ) |
Constructs a define with a given name and initial value.
| name | name of the define |
| value | the initial value. |
Definition at line 111 of file WGEShaderDefine.h.
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virtual |
Destructor.
Definition at line 120 of file WGEShaderDefine.h.
| std::string WGEShaderDefine< ValueType >::getName |
Returns the name of the define.
Definition at line 136 of file WGEShaderDefine.h.
Referenced by WGEShader::setDefine().
Here is the caller graph for this function:| const ValueType & WGEShaderDefine< ValueType >::getValue |
Returns the current value.
Definition at line 142 of file WGEShaderDefine.h.
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virtual |
Process the whole code.
It is not allowed to modify some internal state in this function because it might be called by several shaders.
| code | the code to process |
| file | the filename of the shader currently processed. Should be used for debugging output. |
Implements WGEShaderPreprocessor.
Definition at line 126 of file WGEShaderDefine.h.
References string_utils::toString().
Here is the call graph for this function:| void WGEShaderDefine< ValueType >::setValue | ( | const ValueType & | value | ) |
Sets the new value for this define.
Causes an reload of all associated shaders.
| value | the new value. |
Definition at line 148 of file WGEShaderDefine.h.
Referenced by WMDirectVolumeRendering::moduleMain(), WMTemplateShaders::moduleMain(), WGEShader::setDefine(), and WGEShaderPropertyDefine< PropertyType >::setNewValue().
Here is the caller graph for this function:
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private |
The name of the define.
Definition at line 102 of file WGEShaderDefine.h.
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private |
The value of the define as a string.
Definition at line 107 of file WGEShaderDefine.h.