OpenWalnut
1.5.0dev
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Simple structure to store some additional node-related info like texture units and so on. More...
Public Attributes | |
bool | m_rebind |
true if the node has not been callback'ed before More... | |
size_t | m_texUnitStart |
the start index of the texture unit to use More... | |
WMatrix4d | m_preTransform |
matrix used for transforming arbitrary texture coordinates to the proper space. More... | |
Simple structure to store some additional node-related info like texture units and so on.
Definition at line 401 of file WGEColormapping.h.
WMatrix4d WGEColormapping::NodeInfo::m_preTransform |
matrix used for transforming arbitrary texture coordinates to the proper space.
Definition at line 405 of file WGEColormapping.h.
bool WGEColormapping::NodeInfo::m_rebind |
true if the node has not been callback'ed before
Definition at line 403 of file WGEColormapping.h.
size_t WGEColormapping::NodeInfo::m_texUnitStart |
the start index of the texture unit to use
Definition at line 404 of file WGEColormapping.h.