OpenWalnut  1.5.0dev
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WGEColormapping::NodeInfo Struct Reference

Simple structure to store some additional node-related info like texture units and so on. More...

+ Collaboration diagram for WGEColormapping::NodeInfo:

Public Attributes

bool m_rebind
 true if the node has not been callback'ed before More...
 
size_t m_texUnitStart
 the start index of the texture unit to use More...
 
WMatrix4d m_preTransform
 matrix used for transforming arbitrary texture coordinates to the proper space. More...
 

Detailed Description

Simple structure to store some additional node-related info like texture units and so on.

Definition at line 401 of file WGEColormapping.h.

Member Data Documentation

◆ m_preTransform

WMatrix4d WGEColormapping::NodeInfo::m_preTransform

matrix used for transforming arbitrary texture coordinates to the proper space.

Definition at line 405 of file WGEColormapping.h.

◆ m_rebind

bool WGEColormapping::NodeInfo::m_rebind

true if the node has not been callback'ed before

Definition at line 403 of file WGEColormapping.h.

◆ m_texUnitStart

size_t WGEColormapping::NodeInfo::m_texUnitStart

the start index of the texture unit to use

Definition at line 404 of file WGEColormapping.h.


The documentation for this struct was generated from the following file: