28 #include <osgText/Text>
29 #include <osgText/FadeText>
31 #include "WGELayoutableItem.h"
44 typedef osg::ref_ptr< WGELabel >
SPtr;
73 virtual void setAnchor(
const osg::Vec3& anchor );
virtual void setAnchor(const osg::Vec3 &anchor)
Sets the anchor point in world coordinates of this labels.
virtual osg::Vec3 getAnchor() const
Gets the current anchor point of the label.
osg::ref_ptr< const WGELabel > ConstSPtr
Convenience typedef for a osg::ref_ptr< const WGELabel >.
virtual ~WGELabel()
Destructor.
osg::ref_ptr< WGELabel > SPtr
Convenience typedef for a osg::ref_ptr< WGELabel >.
osg::Vec3 m_anchor
The anchor of the label in world space.
WGELabel()
Default constructor.
This class builds the base for graphical items that can be layouted using WGEItemLayouter instances.