27 #include "../common/WLogger.h"
Class to wrap around the osg Group node and providing a thread safe add/removal mechanism.
WGEScene()
Default constructor.
bool firstHomePositionRequest
Indicates whether we still have the first request for home position (isHomePositionRequested()).
void forceFirstHomePositionRequestFalse()
Manually force all following requests not to be considered the first one.
bool isHomePositionRequested()
Indicates whether we want the widget showing the scene to be tranferred to its home position.
virtual ~WGEScene()
Destructor.
void addLogMessage(std::string message, std::string source="", LogLevel level=LL_DEBUG)
Appends a log message to the logging queue.
static WLogger * getLogger()
Returns pointer to the currently running logger instance.