OpenWalnut  1.5.0dev
WGEUniformTypeTraits.cpp
1 //---------------------------------------------------------------------------
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3 // Project: OpenWalnut ( http://www.openwalnut.org )
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5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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23 //---------------------------------------------------------------------------
24 
25 #include "WGEUniformTypeTraits.h"
26 
27 namespace wge
28 {
29  osg::Vec2 toUniformType( const WIntervalDouble& in )
30  {
31  return osg::Vec2( in.getLower(), in.getUpper() );
32  }
33 }
const T & getUpper() const
Return the upper value of the interval.
Definition: WInterval.h:263
const T & getLower() const
Get the lower value of the interval.
Definition: WInterval.h:257
Extend the wge utils namespace with additional methods relating WDataTexture3D.
osg::Vec2 toUniformType(const WIntervalDouble &in)
Creates an OSG vec2 when an interval is inserted.